Grand Monster Slam

• Publisher: Rainbow Arts
• Developer:
Golden Goblins
Release Date: 1989
Code: Rolf Lakamper

GFX: Olaf Menges, A. Gortz
Music: Chris Hülsbeck

ZZAP64 Game Rating: 71%
Our Game Rating: 80%


FILE: grandmonsterslamend.zip

> GRAND MONSTER SLAM by Rainbow Arts

• Completed & Reviewed by Neil Collins

I love this game. Grand Monster Slam is a fantastic, original sports game. It has great graphics, superb music, original game play, and most of all it's great fun...

You take charge of Dwarf, who has has entered the grand monster slam tournament. You have to defeat various other contenders to progress up through the leagues and win the tournament. You can battle with barbarians, goblins, dragons and many other mythical creatures who have also entered the tournament. The object of the game is to kick all the furry creatures (called Beloms), from your side of the pitch, over to the opponents side and then run across the field to claim victory. You can aim to knock your opponent down with the Beloms, which stops him kicking for a short time. This allows you to kick more Beloms across to your opponents side, giving you an advantage. You have to be careful not to kick the Beloms out of the playing area, or you will be penalised. There are also mini games between matches, where you have to feed the Beloms to lizard-like creatures and also fight Beloms off with a large stick. It's all great fun, with lots of humour thrown in.

I can't really fault this game, as I used to play it on the Amiga a lot and have now discovered that the C64 version is just as great an experience. You have to play this game if you haven't already.

Winner is surely going to win!

What an absolute PITCH!

Yaaaaaaay :-)

The End.

HOW WAS IT COMPLETED?: Using a lot of cheats, which included immunity to beloms and to be able to pass all the mini-games, even if I failed the tasks. A very clever trainer indeed.

SO WHAT HAPPENS?: To become champion you must defeat the current champion - The Golden Goblin. If you manage to do so, you get presented with a gold medal and a yellow jerkin by the king. A picture of the victorious dwarf with his medal is also displayed. After that, you get to enter your name in the high score table before the game restarts.


  • Neil: I think the ending is ok. It could have been better, but I don't really mind as the game is fantastic. This is without a doubt an all time classic game, on all platforms. Check it out guys. 4/10.
  • Vinny: I've never played this game, but judging by Neil's review I'd be an idiot to!

    As for the ending, it doesn't appear to reveal much, but maybe you need to be 'in the moment' to appreciate it. I'll leave the final scoring up to Neil.
  • Andrew Fisher: This was one of the titles I picked up from EDOS (Electronic Distribution Of Software), a special machine that duplicated games and printed covers in the 1990s.

    My only gripe with the game is that the large amount of graphic data means a big multi load. I had it on disk, would never think of playing it on tape!

    Great to see there is some reward for winning, a decent final picture and text.
  • Gaz Spence: A lot of people are IMHO unfairly critical of Rainbow Arts - in my view they released a lot of decent games, e.g. X-Out, the Turricans, Rock and Roll, and this game of course. The ending is little more than what you see between the matches so doesn't add up to too much.
  • Andy Vaisey: Seems like a game that leans to the better side of average, with an ending that is just decent enough to be satisfactory. I think ZZAP! got this one spot on.

FINAL SAY: I'm happy there is an ending to it.

G.E. RATING: 4 / 10

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Copyright İVinny Mainolfi