• Publisher: Virgin Mastetronic
• Developer:
Softw. Creations
Release Date: 1990
Code: Andrew Routledge

GFX: Martin Holland
Music: Geoff Follin

ZZAP64 Game Rating: n/a
Our Game Rating: 79%




> GOOSEBUSTERS by Virgin Mastertronic

• Completed & Reviewed by Neil Collins

"When you're seeing birds, flying in the air... who you gonna call?" Certainly not Goosebusters...

This game is a simple shooting game where you have to aim the crosshair at the various flying objects that whizz about on the screen. As you progress through the levels you need to improve your accuracy and hit the required amount of items to reach the next level.

The graphics are well drawn, but there's not a lot to look at as the scenery doesn't change and there are few items to shoot. The game is incredibly repetitive - it's like playing Hypersports stuck on level two (skeet shooting).

I can't really recommend this game as there just isn't enough to it to make it an enjoyable experience...

The End.

HOW WAS IT COMPLETED?: I cheated. I used a level skip cheat.

SO WHAT HAPPENS?: If you manage to shoot the required quota on the final level, you get a small message at the bottom of the screen which reads 'CONGRATULATIONS. YOU'RE TODAY'S TOP SHOOTER',' but with terrible spelling!


  • Neil: Pretty poor. 1/10.
  • Vinny: Now and again you'll find a Commodore 64 game that you haven't played too much over the years and find that it has great graphics and pleasant music... but it's not until you start to play the game that you remember why it had been so long since the last time you loaded it up! Unfortunately, GooseBusters is one of those games; a little lacklustre and flat when it comes to the game play. It's a shame because there could have been so much more to it... I'm guessing that this was a coding 'rush-job'...

    As for the ending... it's almost non-existent! 0.5/10 from me.
  • Brendan Phoenix: Now and again
  • Andrew Fisher: It's fun for a few minutes shooting but there is not enough depth or variety - it's the simplest of the six. The ending is simple too - too simple really.
  • Andy Vaisey: What a missed opportunity. A decently presented, playable(ish) game let down by poor longevity. And a *seriously* poor ending.

FINAL SAY: Garbage. Don't waste your time on this one guys.

G.E. RATING: 1 / 10

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Copyright İVinny Mainolfi