Ghost Chaser

• Publisher: Artworx Software
• Developer:
Artworx Software
Release Date: 1984
Code: Frank Cohen
GFX: Frank Cohen
Music: Frank Cohen

ZZAP64 Game Rating: 63%
Our Game Rating: 83%


FILE: ghostchaserend.zip


> GHOST CHASER by Artworx Software

Completed and Reviewed by Ste Re
Opening paragraph and additional comments by Vinny Mainolfi

Both Ste and I have fond memories of trying to beat this game when we were kids. I personally found it a real challenge and enjoyed every minute of it. I also enjoyed Frank Cohen's similar game, Ollies Follies, which I think was re-released by budget label, Americana Software. Anyway, a cool platformer with a surprising ending...

The Ghost Chaser reaches the final room...


The Ghost Boss is locked away and the treasure chests start to open.

The End.

HOW WAS IT COMPLETED?: I'll admit I did follow the longplay and it didn't take much time. The infinite lives helped.

SO WHAT HAPPENS?: Our Ghost Chaser reaches the final screen and then starts jumping for joy as he knows the Ghost Boss is locked away and the treasure chests full of sparkling jewels are his. The Ghost Boss paces back and forth whilst each treasure chest opens in turn. A few spot effects are added to the ending.


  • Ste Re: Remember having this as a kid and not getting very far so it was a pleasure to play through again. Great little game, pretty pants ending! :)

  • Vinny: I was quite surprised to see that this game had an ending. It reminds me very much of the Bruce Lee ending by Datasoft, with both game characters jumping for joy. It's nice to see that Frank Cohen drew a screen specifically for the end and also added some animation - be it minor - to the Ghost Chaser, Ghost Boss, and the treasure chests.

FINAL SAY: Surprising to see that it had an ending.

G.E. RATING: 6 / 10

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Copyright İVinny Mainolfi