• Publisher: Activision
• Developer: Activision
Release Date: 1984
Code: David Crane
GFX: David Crane
Music: Adam Bellin

Our Game Rating: 96%

This ending was awarded 'Game Ending of the Week': 26/05/08


FILE: ghostbustersend.zip


> GHOSTBUSTERS by Activision

Completed by Frank Gasking & Vinny Mainolfi
Reviewed by Vinny Mainolfi

"GHOST-BUSTERS ... A-HA-HA-HA-HA-HAAAAAAAA". Those infamous words that drum up a thousand retro memories and feelings of the 1980s.

Programmer, David Crane, is truly a gaming legend and created a masterpiece for us all to consume - and consume we did. His gaming interpretation of the 1984 film really hit the nail on the head and allowed us all to carry out our ghostbusting fantasies in the comfort of our own bedrooms - presuming that your computer was in your bedroom! So did Dave really pay attention to fine detail, or did he allow his guard to slip and produce a dud ...

The Marshmallow Man has been defeated!

The screen pans up to the top of the building ...

... where your two Ghostbusters close the portal.

There it goes!

The End.

HOW WAS IT COMPLETED?: Frank supplied the game ending download, but guess what?! I didn't use the cheat to complete this game and I can play straight through time and time again (IT'S A MIRACLE!)

SO WHAT HAPPENS?: Well, once you have got at least 2 of your Ghostbusters passed the MARSHMALLOW MAN, the screen pans up to the top of the building where we get to see them closing the portal to the spirit world by firing their proton beams at the entrance. The gate starts to close and a trembling, "AAAARRRGGGHHHH" can be heard from the depths of the spirit world.

The screen then displays a 'CONGRATULATIONS' message (see above screen shots) informing you that you have closed the portal and then telling you how much money you have acquired.


  • Vinny: I remember the feeling of TOTAL EXCITEMENT when I first completed this game! My brother and I spent almost an age trying to see what happens at the end, and then it was my brother who sussed that using the BAIT was THE most effective way of completing the game (thanks bruv). This really is a SUPERB ending and made quite an impact on my love of game endings back in 1984.

  • Brendan Phoenix: I'm going to be a little harsh.........only a little though! Great ending for it's time, scrolling up the top of the tower block and the portal closing. Just feel what comes after it is a bit of a let down - maybe that's just me being a picky bugger! I think 9/10 slightly overrates it. 7/10 for me.

  • Andrew Fisher: It's a classic game and a great ending... getting the new account number to have more money at the start of the game is a clever touch too. 8/10 from me.

  • Compounded: I actually found the game a little too 'stop start' back in the day, if that makes sense, but it's still a classic and the ending rounds things off rather well. I give it an 8, bearing in mind that it is rare for games of that vintage to have anything approaching a decent ending.

  • Matt Rogers: It's certainly a satisfying ending - I haven't done it in ages, but always felt chuffed when I managed to nip under the MM, as the sprite detection was pixel-perfect (IIRC!) Is it a 7 or an 8? 7 for me, I think.

FINAL SAY: A TOTAL DELIGHT, and really cool (",)

G.E. RATING: 9 / 10

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Copyright İVinny Mainolfi