• Publisher: Activision
• Developer: Software Studios
ZZAP64 Game Rating:
Our Game Rating:
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by Brendan Phoenix
Reviewed by Vinny Mainolfi
Here's one that passed me by; but to be honest, I
probably avoided it as I am not a fan of the SEGA
conversions on the Commodore 64. It's something that
just doesn't work for me: Outrun, Afterburner, Enduro
Racer... do you see where I am coming from? Then
again... Powerdrift on the Commodore 64 is brilliant...
but that's probably down to the fact that it was
produced by the great Chris Butler. Anyway - here's the
ending to Galaxy Force...
The final mission is
Time to head for
...but before that, a
quick snack at this service station :)
HOW WAS IT COMPLETED?:
Brendan played the game on warp speed (using an
emulator) with an infinite lives cheat.
SO WHAT HAPPENS?:
Once mission 6 is cleared, we see your ship flying back
home and docking with the mothership. The ending
epilogue reads: "EVERY CIVILISATION IN THE GALAXY
GIVES FULL APPLAUSE TO YOUR ACHIEVEMENT. THANKS TO YOUR
OUTSTANDING COURAGE THE EVIL FORCES OF THE FORTH EMPIRE
HAVE NOW BEEN COMPLETELY DERTROYED."
Again, terrible game - one that should never have been
attempted to convert to the C64
Ending pretty similar to the Arcase, short little
animation of the ship docking, very short ditty and some
Yep - it certainly is a terrible game, but the ending is
actually okay!! I was expecting just a message, but we
get a ditty, some animation, a picture and an epilogue.
5/10 from me.
- Andrew Fisher:
Hmm, I have mixed feelings on the game and the ending.
It could have been better on the C64, but then it could
have been a whole lot worse. I just don't know if that
style of 3D shooter works, full stop. Anyway, the ending
is OK, but I dislike the "blocks" around the text, it
looks a bit sloppy (even though I know why it's like
that, due to the restrictions of multicolour mode). So
again, it could have been better and it could have been
I always thought this game was a brave attempt to
convert another SEGA coin-op graphics fest.
Unfortunately, while the graphics and sonics kind of
hold up, the game play is just plain boring - not unlike
Space Harrier, where the wow of the arcade machine
spewing pretty pictures everywhere just can't make up
for the lack of real long-term game play on the C64. I
kind of get the feeling that the usually reliable Neil
Coxhead had no chance; a boring game is a boring game,
no matter how well executed.
- Brendan (again):
Add G-Loc, Thunder Blade and Line of Fire to that list
FINAL SAY: ...more like Galaxy Fart! ;)
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