• Completed & Reviewed by Vinny Mainolfi
I love Chris Butler (",) He is my FAVE C64 coder and
always seemed to produce visually stimulating and
playable arcade conversions - he's the man!
For me, the Commodore 64
version of Ghost n Goblins is a near-on arcade perfect
conversion. I used to play this on the arcade machine at
our local chippy, but when it arrived on the Commodore
64 I had my reservations until I saw the screenshots and
read the review in ZZAP! 64 magazine - and then
eventually owning my own copy. I don't think it could
have been any better than what Chris actually produced,
and if it wasn't for a few minor bugs here and there I
think I would score it 100%. It's a superbly produced
platformer that I still play today.
So with such high
expectations, does Chris really know how to congratulate
and reward the game player when it comes to completing
Ghost and Goblins?
The final key appears once you have defeated the dragon.
Arthur makes his way to the castle gates.
Ahhh ... the beautiful Princess awaits our hero. The
HOW WAS IT COMPLETED?:
I can play this game all the way
through without a cheat (now there's a first!). But on
this occasion I used a cracked version by REMEMBER to
obtain the ending :) (Vinny: I have created a
simple crazy hack for this
game so that you can easily view the ending. Download it from
SO WHAT HAPPENS?:
Once you have defeated the dragon, you obtain the final
key to the castle gates. Waiting on the other side is
the Princess. The ending text: "WELL DONE YOU HAVE
SAVED THE PRINCESS".
- Vinny: To tell
the truth, if you blink, you may just miss this VERY
QUICK game ending. Thinking about it, has Chris
reproduced the game ending direct from the arcade
machine? Who knows?
- Andrew Fisher:
I've always questioned it being a good conversion, when
you know how much is missing - whole levels, the proper
boss battle and the second play through. It's still a
good game, especially Mark Cooksey's music.
What Chris Butler did with the ending is alright but not
- Andy Vaisey:
Back in the day, a local independent shop used to have
the arcade version on free play (for some reason) so a
few of us used to play it to death.
As with so many other arcades, the C64 version isn't so
much a conversion but a 'version' and G'n'G very much
follows this pattern. It is a good version, though,
albeit with missing features, including a decent ending.
Even this version is poor.
- Brendan Phoenix:
Great game in it's day and the C64 version still just
about holds up as a game on it's own right. The music
It's far too short.
to view more endings.