Eye of Horus

• Publisher: Logotron
• Developer:
Release Date: 1990
Code: Unknown

GFX: Unknown
Music: Frey Gray

ZZAP64 Game Rating: 75%
Our Game Rating: 75%


FILE: eyeofhorusend.zip


> EYE OF HORUS by Logotron

• Completed & Reviewed by Neil Collins

Eye of Horus by Logotron is a game I played briefly on the Amiga. I had never played the C64 version before and it compares fairly well. It's been a game that I've tried to beat for many months, but failed every time. I recently took the challenge up again and managed to work out how to beat it...

The game is an Egyptian based action / puzzle game where you take control of Horus in a fight against evil. The aim is to find the seven body parts of the king, bring him back to life and gain enough power to fight the evil god Set. This involves finding keys and unlocking the maze of corridors where you will find various amulets which you need to work out how to use.

The game looks and plays fairly well although there is some slow down and glitches when the screen is full of enemies. It's quite tough at first, but as with many C64 games once you work out what to do it's not so difficult.

The final battle is over!

Here comes Set...

He settles down for a rest.

Here comes Horus...

Who also has some chill time.

WTF - who's that?!

And another!

The End.

HOW WAS IT COMPLETED?: I played it many times and just couldn't find the last body part. I eventually found it and worked out that you needed a specific amulet to resurrect the king to gain the power needed to beat Set.

SO WHAT HAPPENS?: The final battle against Set was over quite quickly once Horus was powerful enough to fight him. After a few blasts he was destroyed. The final scene shows Set and Horus flying into the king's burial chamber. Isis and Osiris appear before a game over message pops up and the game restarts.


  • Neil: It's a small animated scene without any explanation. I hoped for much more after spending so much time playing this one. 3/10.
  • Vinny: I quite like this game even though the controls are a little clunky, and I also enjoyed the ending. I wasn't expecting a simple text ending and so it was refreshing to see the animation. Though as Neil rightly mentioned, it needs some kind of epilogue. 5/10 from me.
  • Andy Vaisey: A stunningly average game that's not really my cup of tea. A simple ending as well. Better than a standard 'well done', but only just.
  • Brendan Phoenix: If only they saw fit to tack on some sort of epilogue, it would have made for an ok ending - as such its a bit ho hum.
  • Andrew Fisher: Logotron had a fairly good track record - XOR, StarRay, Cloud Kingdoms and this game. Not my favourite Egyptian-themed game but it is alright. The same can be said for the ending.

FINAL SAY: Better than nothing I suppose...

G.E. RATING: 4 / 10

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Copyright İVinny Mainolfi