Extreme

• Publisher: Digital Integration
• Developer: Enigma Variations
•
Release Date:
1991
•
Code:
Mark
Greenshields
•
GFX:
Sam Mohabull
•
Music:
Glenn Rune Gallefoss
•
ZZAP64 Game Rating:
37%
•
Our Game Rating:
73%
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CLICK THE ICON BELOW TO DOWNLOAD THE ENDING

FILE: extremeend.zip

CLICK HERE for VIDEO
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EXTREME
by Digital Integration
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• Completed
by Neil Collins & Vinny Mainolfi
•
Reviewed by Neil Collins
Extreme is an original action / puzzle game. It's
not a bad game, with only three levels to complete, but
each level is completely different - so there's a bit of
variety. On level one you control a tank like robot
around a small maze of tunnels. Your aim is to guide a
power cell from one point to another by making it follow
you around. There are aliens to avoid or kill and
puzzles to solve on the way. Level two is an underwater
level and you have to guide your robot through the water
to find a key to unlock level three. You have to avoid
alien fish or blow them up by detonating mines. Finally
level three is a side scrolling action level, where you
have to blast the oncoming aliens to reach the main
computer which you must destroy to win the game.

Nearly there...

The End.
HOW WAS IT COMPLETED?:
- Neil: Using
many cheats that gave me infinite lives, time &
weapons.
- Vinny: As
if I was going to actually play through a game to
see the end :-) I hacked the ending with a simple
trick:
- Load the game
and freeze it using an Action Replay Cart
- Press 'M' for
MONITOR
- Type: G 5239
(this uses the GO command and goes to mem
location: $5329, where the ending is situated).
- The ending
will start.
SO WHAT HAPPENS?:
Once you have blasted the computer to bits, you get a
short message while the screen flashes random colours.
The message reads 'CONGRATULATIONS. YOU MADE IT JUST
IN TIME. WELL DONE EARTHLING'. The game then
restarts.
COMMENTS:
- Neil:
A mediocre ending. If you press the fire button too much
during the end of level three, you will miss it. Saying
that, you ain't missing much...
- Vinny:
Have any of you seen the Doctor Who episode with the
Weeping Angels where everyone is told, "DON'T BLINK"?...
DON'T BLINK!!
- Andrew Fisher:
This one got rave reviews on the Spectrum for its
massive graphics, but on the C64 it doesn't look as good
or impress as much... it lacks decent game play and a
good ending.
- Andy Vaisey:
This game feels half baked and could have done with a
few months polishing and tweaking and adding
playability. As such, the ending is poor too...
FINAL SAY:
The ending is short and sharp. Blink and you will miss
it.
G.E.
RATING:
2
/ 10 CLICK
HERE to view more endings.
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