• Publisher: Incentive Soft.
• Developer:
Incentive Soft.
Release Date: 1987
Code: Unknown
GFX: Unknown
Music: Matt Gray

ZZAP64 Game Rating: 96%
Our Game Rating: 75%


FILE: drillerend.zip

> DRILLER by Incentive Software

Completed & Reviewed by Rio Baan

Vinny: Thanks to Rio Baan for sending in this game ending to what was perceived to be a great game - I personally found it boring and very tedious due to the game's lack of speed. The only real way to play the game today is to use an emulator and pump up the speed to 500% :-)

Well I wasn't going to play through the game to complete it, but Rio seemed to have the drive and determination for it. It's over to Rio...

The final sequence ...

... takes you back ...

... through the past ...

... areas that you ...

... will have visited ...

... when playing through ...

... the whole of ...

... the game.

The End.

HOW WAS IT COMPLETED? By patching together a bunch of incomplete and erroneous Spectrum game hints into a coherent and tested Commodore 64 walkthrough, No cheats necessary, unless we are going to start calling "save states" cheats, because I used heaps!

SO WHAT HAPPENS? You place the 18th and final drilling rig in the Trachyte sector. There is a dramatic pause before you are shown a slideshow of scenes from parts of the moon you have already visited (from Obsidian, Malachite, Aquamarine, Beryl, Stores, Basalt, and Alabaster - in that order).

After that you are unceremoniously dumped out to the oh-so-familiar END screen, except that you are told TASK COMPLETED 18 CLEARED


  • Rio: The Freescape games have a reputation for crappy end sequences, and Driller is no exception. The end sequence might have been better if I got to see something other than places I had already seen a million times while playing the game. 2/10.
  • Vinny: It's a nice idea to have a slide show of the screens/areas you've played, but then again it's like rubbing your face in it a little :D  Surely some kind of 3D auto-animated sequence could have been added in. To be honest though, I wasn't expecting an ending and so I suppose it's some kind of bonus. 2/10 from me too.

FINAL SAY: I wasted well over five hours writing a walkthrough while playing this game to the end, just to see this! Was it worth it? Ahem...

G.E. RATING: 2 / 10

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Copyright İVinny Mainolfi