Dragon Wars

• Publisher: Electronic Arts
• Developer:
Release Date: 1989
Code: Bill Heineman

GFX: Unknown
Music: Kurt Heiden

ZZAP64 Game Rating: 90%
Our Game Rating: 90%




> DRAGON WARS by Electronic Arts

• Completed & Reviewed by Neil Collins

Dragon Wars by Electronic Arts is a monster game. I didn't get to play this one on my C64 as I had moved onto the Amiga by 1989. It's very similar to the Bard's Tale games, which I'm a huge fan of and so I knew that this game would be right up my street. As well as having bigger and better graphics than Bard, it also has a handy auto-map system, so it saves you from getting out the graph paper and making your own maps (although you may need to for the later levels).

The levels are large, with various creatures to fight and tons of weapons and armour to find or purchase from shops. You start the game in an area called Purgatory, with no weapons or equipment. Your aim is to find and defeat the evil Namtar - the beast from the pit, who is to blame for your situation having stripped you and your army of all your possessions. It's a tall order, and will take you a long time to beat as you will have to spend hours fighting, gaining experience and gathering weapons as you work your way through the huge playing areas and tackling the puzzles as you find them.

A thoroughly entertaining and engrossing adventure that is a must for all RPG fans. Many gamers like myself missed out on this one - but it's worth going back to check this game out as it is still very enjoyable to play today. It's certainly one of the best C64 RPG games ever made...

Allo... hands up if you're impressed...

Chuck that fucker back into the pit...



...aaaaa aaa aa a   a    a      a   

Did he scream like a girl?

Burn that prison to the ground!!

Peace at last!

The End.

HOW WAS IT COMPLETED?: I used a character editor to boost my character's attributes, hoping this would help me fast track my way to the ending. It did, but it still took me a while to beat it.

SO WHAT HAPPENS?: If you manage to reach the end of the game, you will find the evil Namtar in a very difficult and confusing dungeon. First you have to beat his huge army, and then fight him. If you beat him, he comes back to life a few times, so you have to keep fighting him. Eventually you can collect his body, and must make your way to the pit and cast it back into the fiery depths from where he came - before he comes back to life again.

The end sequence shows a picture of Namtar being hurled into the pit with a short description of events next to it. A short animation shows him falling down into the darkness of the pit. This is followed by a picture of a burning building, which represents the uprising of the prisoners of Purgatory - taking back the freedom that was taken from them by Namtar. This is described in a short passage of text below the picture. A picture of a castle then follows, with a paragraph of text below it which tells of the peace that has been restored to the land and the return of the dragons to the mystic valley. Finally the words 'The End' appear in large writing on the screen.


  • Neil: A huge adventure that concludes with a great ending. A perfect C64 game that deserves to be remembered as one of the best games of its kind. A fantastic game from start to finish.
  • Vinny: I'm going to have to take Neil's word for it that this game is good. Looks like ZZAP!64 magazine liked it too - what with giving it an overall score of 90%!

    I don't like this ending... I LOVE IT! I love the way we see the guy falling into the pit, and the epilogue and colourful images are great. A cool ending to what sounds like a cool game! 8/10 from me too.
  • Andy Vaisey: The graphician in me cringes a little at some of the rough pixelling in some of the images, but overall this is a quality ending well worth the 8/10 awarded here. Great to see!
  • Gaz Spence: A superb epilogue brings an excellent conclusion to what appears to be a quality RPG. It just goes to show that with a little bit of effort how good c64 endings can be.
  • Andrew Fisher: This was originally to have been the fourth instalment in the Bard's Tale series, but due to contract disputes it ended up being a separate game with a new setting. It's a game I wanted back in the day but never played.

    It is a very good ending. Since a lot of the graphic work was converted/transferred between machines I can forgive the odd rough edge.
  • Brendan Phoenix: Ignoring the rather basic music and the rough around the edges graphics, this is still one hell of a game ending. To go from Dick Tracy to this!

    If all game endings were half as good as this one I would be happy.

FINAL SAY: Excellent. A fine ending to a classic game.

G.E. RATING: 8 / 10

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Copyright İVinny Mainolfi