Dragon Skulle

• Publisher: Ultimate
• Developer: Ultimate
•
Release Date:
1986
•
Code:
Dave Thomas
•
GFX:
Bob Thomas
•
Music:
Dave Thomas
•
ZZAP64 Game Rating:
49%
•
Our Game Rating:
81%
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CLICK THE ICON BELOW TO DOWNLOAD THE ENDING

FILE: dragonskulleend.zip

CLICK HERE for VIDEO
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DRAGON SKULLE
by Ultimate Play the Game
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• Completed
by Brendan Phoenix
•
Reviewed by Vinny Mainolfi
Now I love the Arthur Pendragon series of games (Blackwyche,
Entombed,
Staff of Kanarth) by Ultimate, but I can see why
ZZAP! 64 scored is a measly 49%. The problem is, it's
the last in the series of these games and you kind of
expect something a little more; but what you actually
get is something that it identical to its previous
versions. Then again - if you merit the game for what it
is, it's not actually that bad. I enjoyed playing back
in the day and still love to play it now and again with
the aid of a walkthrough and cheat ;)

Kicked his butt!

Look out!

The End.
HOW WAS IT COMPLETED?:
I suspect that Brendan used an infinite lives cheat :-)
SO WHAT HAPPENS?:
Once you complete the final task, flying, flashing
skulls appear and explode outwards. The ending screen is
then revealed, which reads: "CONGRATULATIONS YOU HAVE
COMPLETED DRAGON SKULLE. THIS CONCLUDES THE PENDRAGON
ADVENTURE SERIES. WE HOPE YOU HAVE ENJOYED PLAYING THEM.
DT AND RET 1985."
COMMENTS:
- Vinny:
Unfortunately, the ending is exactly what I expected and
so no surprises there. They could have gone out with a
BIG BANG, but then again they may have run out of C64
memory :(
- Frank Gasking:
My first experience of the Sir Arthur Pendragon series
was with Staff of Karnarth on the They Sold a Million
pack. I was pretty impressed at the time and loved the
3D effect used, but never really got into the series. I
also enjoyed Outlaws, even though its considered a weak
title. I didn't play really the other two games in the
series, but thought the endings were a little on the
disappointing side.
Same thing again with the final game
to be honest. It would have been
nice to do something a little bigger considering it was
the last game,
but alas it was not to be. However the ending gave vital
clues with
its initial based credits recently into who was behind
the series of
games. After a bit of investigation work along with
Martyn Carroll,
we discovered that it was Dave and Bob Thomas (R
standing for Robert)
who created Live and Let Die and Buggy Boy. What helped
give things
away? .... the style of the music in the series of games
was very
similar in instrument sounds to the Buggy Boy
conversion, and of
course the initials matched :-)
- Andy
Vaisey:
Urgh. A horrible way to end a series of games. They
should have done something special in another load.
- Brendan Phoenix:
Underrated series of games for me. Blackwyche being my
personal fave.
Problem with this is that they even knew it was the end
of the series and still included a cack ending. I would
forgive them slightly if they had expected to make
another game in the series, but oh no - what we get out
is a total cop out of an ending.
They could have had a fitting epilogue for this final
game, a bit more text perhaps? Some simple graphics,
ANYTHING!!
- Brendan Phoenix:
Underrated series of games for me. Blackwyche being my
personal fave.
Problem with this is that they even knew it was the end
of the series and still included a cack ending. I would
forgive them slightly if they had expected to make
another game in the series, but oh no - what we get out
is a total cop out of an ending.
They could have had a fitting epilogue for this final
game, a bit more text perhaps? Some simple graphics,
ANYTHING!!
- Andrew
Fisher:
I'm a fan of Staff of Karnath, but Entombed is the best
in the series thanks to the Egyptian setting...
Dragonskulle and Blackwyche always disappointed me for
being "more of the same", and this is a poor ending for
getting through the game.
FINAL SAY: A sad ending to this famous series
:(
G.E.
RATING:
2
/ 10 CLICK
HERE to view more endings.
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