• Publisher: Firebird
• Developer:
Softw. Creations
Release Date: 1987
Code: M. Ager, C. Mitchell

GFX: Unknown
Music: Peter Clarke

ZZAP64 Game Rating: 57%
Our Game Rating: 79%


FILE: denariusend.zip


> DENARIUS by Firebird

• Completed & Reviewed by Vinny Mainolfi

I always used to rush out and buy the latest Firebird Software release - even if it had a bad review in ZZAP64 magazine. Denarius happened to be one of those poorly scored games and was destined for the 50p bargain bucket. The thing was, I actually liked playing the game! Okay, so it wasn't going to win any gold medals, but I seemed to have a soft spot for it. The shoot-em up really isn't one of my favourite gaming genres, but this cheap and cheerful effort seemed to keep me happy for a while.

A strange chequered effect to signify the end of the game.

Spinning sprites!

What?! "WELL ENOD"? WTF!

More sprites!

"Bouncy bouncy"

The End.

HOW WAS IT COMPLETED?: I used a cracked version of this game, which offered my infinite lives, shields and toilet paper.

SO WHAT HAPPENS?: Once you have completed the final stage, the screen generates a very short chequered effect and then switches to a load of spinning letters, that spell out "WELL DONE". This is then followed by a load of bouncy letters spelling out "GAME OVER", which leads us into the highscore entry screen.


  • Vinny: It's a lame ending that doesn't really offer anything to the player. I suppose it could be classed as a typical SHEMUP arcade ending and so it wasn't really worth expecting some dazzling effects.

  • Andrew Fisher: One of those games that is mostly forgettable... a few spinning sprites doesn't really constitute a good ending.

  • Brendan Phoenix: Didn't expect any more from a cheapo shooter.

  • Gaz Spence: Take it or leave it SEU with naff ending. What more can I say?

FINAL SAY: I'm sad to see such a poor ending.

G.E. RATING: 1.5 / 10

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Copyright İVinny Mainolfi