> GAME INFO

Confuzion

• Publisher: Incentive Soft.
• Developer:
Incentive Soft.
Release Date: 1985
Code: Paul Shirley

GFX: Paul Shirley
Music: Rob Hubbard

ZZAP64 Game Rating: 89%
Our Game Rating: 84%
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FILE: confuzionend.zip


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> CONFUZION by Incentive Software


• Completed & Reviewed by Neil Collins

Confuzion is a puzzle game by Incentive software. The aim of the game is to explode every bomb on each of the sixty four levels of the confuzion bomb factory. Once the complete stockpile of deadly bombs are destroyed the game is beaten. The graphics aren't very good and the screen just comprises of a few coloured squares, inter-connecting wires and the odd bomb or two. The Rob Hubbard soundtrack is pretty good and the game itself is fun. The game scored very highly in Zzap64, so it's regarded as a top drawer puzzle game - although I think the score is a bit generous. Definitely one to kill a few hours if you like challenging puzzle games.


The final level is complete...


...and the final scores are on the doors.


What awaits us at the end?


Nearly there!


WOW! DAZZLE!


The End.

HOW WAS IT COMPLETED?: I used a trained version with a level skip cheat.

SO WHAT HAPPENS?: Once all of the levels are beaten, the screen fills with a colourful diamond effect to indicate the explosion of the confuzion bomb factory. The game is beaten, but you can continue playing if you want to score more points.

COMMENTS:

  • Neil: A nice colourful explosion but no end message. This one ain't gonna win any awards.

  • Vinny: I was fortunate to own an original of this game back in the day and loved play it. I remember loading it up and spending ages listening to the title music - which in fact was Rob Hubbards first ever tune. A real classic tune and a superb game.

    I really wasn't expecting an ending, but if I was, it definitely wouldn't have been like this. I like it. Though there are plenty of ending elements missing. 2/10.

  • Gaz Spence: The ending is almost as dissappointing as that of Paul Shirley's other major game - Spindizzy. It's a shame really, given the otherwise excellent qualities of both games.

  • Brendan Phoenix: I have the original of this too - remember the song on side b???

    I am surprised to has an ending to be honest, would have thought this would have just skipped back to the start. What a pity they did not put a congratulations message on there though.

  • Frank Gasking: Not a bad ending at all for Confuzion!.... quite a cool little effect I may have once typed in from one of those BASIC programming books. Shame there was no unique Rob Hubbard tune at the end or something :-)

  • Andy Vaisey: Not exactly up there with the 'modern' plasma effects seen in C64 demos today... ;)

    A tidy little puzzler spoiled by a lack-lustre ending. Then again, what would you expect at the end of a puzzler?

  • Andrew Fisher: An interesting effect - wonder if it's random each time?

    Of course Hubbard's music was a cover of the song on the B-side...

FINAL SAY: Ooohhh... Look at the pretty colours..

G.E. RATING: 2 / 10

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Copyright İVinny Mainolfi