Code Hunter

• Publisher: Firebird
• Developer:
Release Date: 1987
Code: Gordon Hall

GFX: Peter Tattersall
Music: Unknown

ZZAP64 Game Rating: 83%
Our Game Rating: 80%





> CODE HUNTER by Firebird

• Completed by Neil Collins & Vinny Mainolfi
• Reviewed by Neil Collins

Code Hunter is an original puzzle game by Firebird. It's another game that I think was awarded a very generous score of 83% by ZZAP!64 magazine. There are sixteen levels to beat, which get more difficult as you progress. The aim is to dismantle an alien ship's battle defences by infiltrating it's network with your code hunter intruder droid. Each screen is set up as a grid which you have to move around and destroy the enemy droids. This is done by dropping a pod in their path and then collecting the pod once the enemy is caught inside it and has stopped moving. Different points of the grid cause your droid to do different things such as teleport, lose or gain energy, move in a certain direction or explode - so you need to take note of what signs are displayed underneath each slot on the grid.

The graphics are good, the game plays smoothly and it's an original concept. It's quite a challenge to beat, but not impossible so it's worth checking out.

Nearly there...

The End.


  • Neil: I played it through while saving my progress after each completed level.

  • Vinny: I have since created a crazy hack for this game that has 17 extra in-game features; one of them being the game ending. You can download the crazy hack from the link area above.

SO WHAT HAPPENS?: The ending is just a page of text, written in the style of a telegram - which seems a bit odd being as it is set in the future. The message tells us that the codes have been transferred to the main CPU, the alien fleet has been located and fighters have been sent to destroy it. The mission is complete and the droid has been ordered to return back to base.


  • Neil: I don't think the ending is suited to this game. I was hoping to see the enemy fleet being blown to pieces. Very disappointing... 2/10.
  • Vinny: I'm an avid collector of Firebird's Commodore 64 releases, and even though I've always had this game in my collection, I've never actually played it - and judging by Neil's comments I may just give it a miss! I will check it out though because it looks like a game worth crazy hacking :-)

    As for the ending... there's so much missing, which makes it a very flat ending. 2/10 from me too.
  • Andrew Fisher: It is very humdrum.
  • Andy Vaiey: Ooooh... pretty stars...

    Don't know this game. Sounds boring, can't even be bothered to take a look like I usually do if I don't know a game. And I think that's justified looking at the text ending. Everyone's pet hate?

FINAL SAY: That was very boring...

G.E. RATING: 2 / 10

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Copyright İVinny Mainolfi