• Reviewed by Vinny Mainolfi
I love this game! In fact, I probably love all of
the Commodore 64 games created by Gremlin Graphics. They
were one of my top software houses and seemed to be able
to tap into the C64 gaming public's hunger for quality
and fun games.
As well as playing Monty
on the Run and Thing on a Spring, I also managed to wear
my fingers away by playing this cracking game - it truly
is a great platformer. So with such a high rating from
all C64 fans and magazines, you'd think that the ending
was going to be top notch ...
Our Hero Tennis Ball
finally reaches the end.
Mega end of level
And finally, The End.
HOW WAS IT COMPLETED?
It looks to me as if David used a few cheats or two (",)
I don't blame him.
SO WHAT HAPPENS?
Once you have bounced on the final platform, you are
awarded your end of level bonus and then the end message
appears, "CONGRATULATIONS ON COMPLETING ALL TEN
LEVELS OF BOUNDER. PRESS FIRE FOR MORE OF THE SAME".
- Christian Shrigley
(the Coder of Bounder - via Twitter): The ending to
Bounder was pretty awful :) Especially after all that
stress and hard work.
- Vinny: To be
honest, this isn't a particularly sharp ending, and
maybe it could have done with a few more graphical
effects and a game ending tune. I remember playing this
for HOURS and I would have been pretty miffed if I had
actually reached the end (".)
- Gaz Spence:
The curse of the text ending strikes again! At least the
coder apologises for it. Still a cool game though even
if it is beyond hard.
- Andrew Fisher:
I love Bounder, it's a great game. I'm not surprised to
see it has a simple ending.
- Brendan Phoenix:
Great game, great music, lousy ending (and also lousy
- Andy Vaisey:
Well, I'd usually trash endings like this, but a
comment/apology from the coder is cool and that's cool
FINAL SAY: I
can't say I'll ever play it to see the ending.
to view more endings.