> GAME INFO

Bomb Chase

• Publisher: n/a
• Developer:
TND
Release Date: 2009
Code:
Richard Bayliss
GFX: R.Bayliss, J. Janssen
Music:
Richard Bayliss

Our Game Rating: 83%
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CLICK THE ICON BELOW TO DOWNLOAD THE ENDING


FILE: bombchaseend.zip

> BOMB CHASE by TND


• Completed & Reviewed by Vinny Mainolfi

Strange one this... when I first played this game by Richard Bayliss, I wasn't at all impressed with the game play. Then, I decided to play through to obtain the ending, but I found the game far too hard. So, being the total cheat that I am, I used my Action Replay Cartridge to turn off the sprite collision, and I speeded up the game a little using an emulator. The thing is, the game played so much better and was so much more fun! I could now run through the walls but I still had to dodge the aliens. RESULT! So after faffing around and playing through all 16 level, I got to the ending screen to find that the hi-res picture had corrupted. Was it because I had been playing around with the code? A quick email to Richard Bayliss confirmed that the original game file that he supplied on the Net wasn't displaying the end screen correctly, and he kindly corrected the fault and sent in the ending. Another result!


Level 16 is the final level.


The End.

HOW WAS IT COMPLETED?: I used my Action Replay Cartridge to kill the sprite collision, and then I speeded up the game play using an emulator. By the way, jumping to location $3D48 (or SYS 15688 after a soft reset) also starts the end sequence!

SO WHAT HAPPENS?: Once you've completed level 16, the standard hi-res picture appears with the final message that reads: "WOWEE! YOU HAVE FINALLY MADE IT THROUGH TO THE END OF THIS GAME. SMUDGE WAKES UP AND FINDS THAT HE HAS FINALLY ESCAPED HIS NIGHTMARE. NOW HE FEELS MUCH HAPPIER ONCE MORE!"

A scroller at the foot of the screen reads: "CONGRATULATIONS ... SMUDGE HAS FINALLY GOT THROUGH THE 16 ARENAS AND HE NOW FINDS HIMSELF AWAKE IN HIS BED ... HE FEELS RELIEVED THAT HIS NIGHTMARE IS FINALLY OVER AND HE GETS HIS BIG DAY OVER AND DONE WITH ... WE WOULD LIKE TO THANK YOU FOR PLAYING BOMB CHASE - 2009 SPECIAL EDITION AND WE DO HOPE THAT YOU HAVE ENJOYED PLAYING THIS GAME ... TEXT RESTARTS ..." All this is accompanied by a Richard Bayliss ending tune.

COMMENTS:

  • Vinny: Nice ending tune, nice epilogue, very colourful and bouncy, but poor reuse of the main graphic. I wish Richard had used a new picture for the ending and maybe added some sprite animation :(
     
  • Andy Vaisey: A pointless release after the delights of Sub Hunter. What's special? I did not like this game when it was originally released. Even JSL's usual colourful logo seems a bit flat on this occasion. Combined with (yet) another bland Eurovision style Bayliss tune with the same old instruments, this ending is as pointless as the release.
     
  • Brendan Phoenix: It's ok-ish. Nothing to write home, standard style C64 diffy, least there is a bit of a scrolling message, still think it is just below average. 4.5/10.

FINAL SAY: At least there's an ending :)

G.E. RATING: 5 / 10

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Copyright İVinny Mainolfi