> GAME INFO

The Bod Squad

• Publisher: Zeppelin
• Developer:
Vision Works
Release Date: 1992
Code:
Kent Murray
GFX: Kent Murray
Music: Kev Bruce

ZZAP64 Game Rating: 81%
Our Game Rating: 85%
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FILE: bodsquadend.zip


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> THE BOD SQUAD by Zeppelin Games


• Completed & Reviewed by Vinny Mainolfi

How on earth did I miss out on playing this cool little game back in 1993! I mean, the fact that I didn't have a Commodore 64 just really wasn't an excuse! (it's true - I didn't have a C64 between 1993 and 1994. Crazy, eh?). Anyway, I finally caught up with this little beut in the early days of 2009 - only sixteen years after the game hit the shelves. I'm a sucker for platform games and cute graphics, and this game hits the right spots for me. So what of the ending I hear you ask?...


Ending message and then a scroller...


The End.

HOW WAS IT COMPLETED?: I used a cracked version of the game that had a trainer, which allowed me to jump straight to the game ending! SUPERB :)

SO WHAT HAPPENS?: An ending screen appears, which reads: "CONGRATULATIONS. YOU HAVE NOW REACHED THE END OF THE QUEST AND ALL THE CHILDREN ARE SAFE. WE THING! INCOMING MESSAGE...." A scroller appears at the foot of the screen, which reads: "IN A FREAK METEOR STORM THE TIME MACHINE WAS HIT AND DESTROYED. LUCKILY THOUGH ALL THE BOOS HAD THEIR T-BAG VESTS ON, SO NOW THE QUEST CONTINUES. KEEP YOUR EYES OPEN FOR GREEN AND YELLOW T-BAGS. SORRY I MEAN BOO SQUAD II. THANKS FOR PLAYING." This is all accompanied by an ending tune.

COMMENTS:

  • Vinny: It's flashy; it has an epilogue via the screen and scroller; and it has a great ending tune. It has loads missing, but it's still cool.
     
  • Andy Vaisey: I remember this game! A decent little title that was cheap(ish) enough and featured some nice graphics; I guess this was one of many 'cute' platformers 'inspired' by the success of Creatures a few years earlier. Maybe more could have been made of the ending, but in this case I think it's perfectly respectable enough.
     
  • Brendan Phoenix: Surely they could have added a little pic - something else - anything else. There is more than the standard ' congratulations ' but although the end tune is ok, it is rather short. Would mark it slightly below average 4.5/10.
     
  • Anthony Burns: I remember this game seemed to be graded in reverse: level 1 was a nightmare due to the one-hit-kill deaths, overkill of hazards, awkward controls (especially jumping), and the diabolical flick-screen system which made it all too easy to blunder into enemies and traps. Level 2 was also hard, but better mapped out, and level 3 was easy by comparison, as long as you knew the route to take (Far less jumping involved). Even so, the effort involved in getting past level 1 alone was worthy of a knighthood rather than a screen of text ... although the ending music was at least quite decent, if not an all-time C64 classic.

FINAL SAY: I'm thinking about scoring it higher just for the 'feel good' factor :)

G.E. RATING: 5 / 10

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Copyright İVinny Mainolfi