& Reviewed by Neil Collins
Bobby Bearing is a cool little 3D game by the Edge.
It's almost a cross between Head Over Heels and
Spindizzy. You play the part of a spherical character
called Bobby, who has to find his lost family members
within the 3D world and return them back home. This
means that you have to find each one and the family
members and push them, one at a time, all the way home -
which isn't very easy! Many passages are only as wide as
one character, so you sometimes have to push the bearing
into a certain position and then run around an
alternative route of the maze to link back up again with
the bearing in order to push it in a different
direction. So you need to know the map very well in
order to work out the best routes home for each brother.
And if that's not difficult enough, you're also against
the clock so you need to be quite efficient.
Graphically it's not great as everything is typically
monochrome but the game physics are pretty good and you
can't fall off the edges of the world - so you stay
alive for quite a long time. It's well designed and fun
to play, but it some times get frustrating when things
don't go your way. Apart from the glitch on the C64
version that displays one of the bearing's names
incorrectly it's a pretty solid game that's certainly
The family finally
make it home...
...and our hero's
quest is complete.
HOW WAS IT COMPLETED?:
I used an infinite time cheat and a map I found online.
SO WHAT HAPPENS?:
Once the final family member is pushed home the game
ends. The screen goes black and a short message appears
which reads 'THAT'S ALL'. Below it the faces of
the characters of the bearing family are shown in a