• Publisher: Ubisoft
• Developer:
Release Date: 1991
Code: Tim McCarthy

GFX: Unknown
Music: Charles Deenen

ZZAP64 Game Rating: 64%
Our Game Rating: 64%




> B.A.T. by Ubisoft

• Completed & Reviewed by Neil Collins

B.A.T. by Ubisoft is a futurist cyberpunk style RPG. I thought I'd have a bash at it, as it was requested on the forum and I usually enjoy this type of game. Getting the bloody thing working on an emulator was the first challenge, and after a short time fiddling around I was up and running...

The aim of the game is to locate and kill the villain Vrangor. You start in a futurist city, where you can speak with the inhabitants, buy and sell items, enter buildings, have cybersex and play arcade games for money. You need to eat, drink and sleep to keep your character alive. This is done by buying food and drink, and sleeping in hotels or outside (which can be quite dangerous). The city is policed, so you need to be careful if you are to steal, kill or trade illegal goods. The game is played using a slow and often frustrating point-and-click system, and the disk swapping is frequent, which drags the game play down.

Overall though it's not a bad game. The graphics are good, there's a decent plot, and you can complete the tasks in your own order. It took me a while to find my way around and work out how to do things, but once I got the hang of it, it was good fun.

These guys looks like a bunch of Rock Stars on stage!


The End.

HOW WAS IT COMPLETED?: I used an infinite energy cheat. Don't use a time or money cheat - you can't complete the game with them on. I found this out the hard way.

SO WHAT HAPPENS?: Once I had flown my spaceship to Epsilon, decoded the lock on the lift and fought Vrangor until he was beaten - the game was complete. A message appears to confirm that I had killed the villain and that the earth was saved. A final picture appears of the hero raising his arm in the air in celebration, while the defeated Vrangor looks on. (Looks more like a medieval knight beating up Moses to me...).


  • Neil: There's very little animation in the game so I didn't expect too much. The final picture should have been much better though. It's all a bit of an anticlimax really. 5/10.
  • Vinny: Obviously not my kind of game, but definitely my kind of ending. Very nice. 5/10 from me too.
  • Brendan Phoenix: I have to say I am disappointed by the ending - I expected a lot more. I had this game on the Amiga and it always intrigued me - sure there is a sex scene which was cut out of the US version too (or maybe just a topless scene - my mind may be running away with me!) But the game looked good, sounded good and had an interesting storyline - even though I never got far. I just expected a whole lot more from the ending, an epilogue, more words, etc.

    A disappointment.
  • Andrew Fisher: This always intrigued me, as a French take on the point & click adventure, but I never got round to buying or playing it.

    Nice to know there is an ending there.

FINAL SAY: Not a bad ending. It was a tough one to beat, so I'm happy just to complete it.

G.E. RATING: 5 / 10

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Copyright İVinny Mainolfi