> GAME INFO

Astro Chase

• Publisher: First Star Software
• Developer:
As above
Release Date: 1984
Code: M. Crick, D. Kirsch

GFX: M. Crick, D. Kirsch
Music: M. Crick, D. Kirsch
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FILE: astrochaseend.zip


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> ASTRO CHASE by First Star Software


• Completed & Reviewed by Neil Collins

Astro Chase is another game from the past that I recall seeing, but not playing. It's another game ending that was requested by our webmaster, so I thought I'd better crack on with it. The game itself is essentially very basic. You control a very small spacecraft around an area of space around the earth. You have to blast the attacking spaceships and destroy the megamines that approach the earth. Failure to do so means the end of mankind. If you complete a wave, or chase, then you go onto the next one which has an increased difficulty level. There are twenty four chases to complete to beat the game. The graphics are ok with the exception of the sprites which are tiny and lacking detail. The sound isn't too bad, and it plays fairly well, but the game underneath it all just lacks originality and excitement. It's not something I would bother playing again. The intro sequence is pretty good so will the end be something to shout about ? Let's hope so.


The final level is complete.


Our hero makes his way back to Earth...


...and lands...


...in front of his adorning fans.


Our hero's chariot appears...


...and whisks him off...


...with a parade of solders and dogs(!) behind him.


#WOOF! WOOF!#


The End.

HOW WAS IT COMPLETED?: Using an infinite lives cheat.

SO WHAT HAPPENS?: With chase twenty four beaten, a message pops up at the bottom of the screen which reads 'You saved the earth!'. Is that it ? No. It gets better. Much better. An animated ending sequence follows which is similar in style to the intro sequence. Your spacecraft is shown landing back on earth in front of a crowd of people. A tune plays as a beam comes out from the bottom of the spacecraft which beams the pilot down to the ground. The pilot waves to the crowd before a military car drives onto the screen. The pilot walks over to the car and jumps onto the backseat. The car drives across the screen followed by a long line of soldiers and dogs. A new pilot is then shown walking out from the base behind the crowd. He walks over to the spaceship, waves to the crowd, beams up into the spaceship and then blasts off up into space. The game then returns to the start of chase twenty four.

COMMENTS:

  • Neil: A near perfect ending. A lot of work went into this one. It's a shame they didn't put as much effort into the game itself. One of the better C64 endings - check it out! 9/10.

  • Vinny: It was a phenomenal amount of times that I saw the magazine advert and cover design for this game in our local games store, but never actually bothered to check this game from First Star Software. For some reason it just didn't appeal to me, but after seeing the ending from Neil Collins, I think it's time I sat down and loaded it up on my trusty Commodore 64 and gave it some attention...

    Anyway, back to the ending... so for an old game, all I can say is WOW! And not for the way it looks, but more for the fact that the programmers have certainly made a real effort to have a proper ending. It isn't perfect, and it could have done with a bit more Polish (the Mr. Sheen type) but all in all a superb effort. 8/10.

  • Brendan Phoenix: Now if only all game endings could be like this. It's not about the sound or the graphics, but the effort that goes into making a half decent ending.

    A really good ending to this one, nice touches with the motorcade, etc.

  • Andy Vaisey: Unexpected, which makes it all the more enjoyable! Good on the coder!

  • Andrew Fisher: This was First Star's first game, and it came out on the Atari first. And I have to say, it's a first class ending! Although I did notice one of the flying saucer sprites seemed slightly out of line. But definitely worthy of a high score. 8/10.

  • Frank Gasking: Again a lot more than you'd expect from a game of its age. It's nice that some developers even back then made the effort to reward the player!

  • Kungfufurby: This is an example of how nice of an ending you can make for a game from 1984... even with simplistic graphics to today's standards.

FINAL SAY: I was told this had a great ending. And it does!

G.E. RATING: 8.5 / 10

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Copyright İVinny Mainolfi