• Publisher: Mastertronic
• Developer:
Binary Design
Release Date: 1987
Code: Andrew Routledge

GFX: Ste Pickford
Music: David Whittaker

ZZAP64 Game Rating: 39%
Our Game Rating: 79%


FILE: amauroteend.zip


> AMAUROTE by Mastertronic

• Completed & Reviewed by Vinny Mainolfi

This is another one of those games that I'd thought I'd never see the end of. The C64 version is seriously bugged, with one zone being impossible to navigate which makes the game impossible to complete.

The aim of the game is to control a four-legged metal vehicle called the Arachnus 4. You have to conquer each of the twenty five districts that contain ten insects and one queen, which have to be destroyed before moving onto the next zone. You can fire regular bombs and super bombs that are needed to kill the queens. It's not a bad game, although there isn't an awful lot to do and most of the levels look the same apart from the colour scheme. It's a shame that it was released with such a terrible bug that ruined the game...

Arachnus 4's mission is over...


The screen clears...

...to reveal the ending messages.

The End.

HOW WAS IT COMPLETED?: I tried to beat it before I knew about the bug and realised that I needed to find a way to beat it without having to enter the bugged zone. I poked about in the code and increased the value that held the number of zones I had conquered by one. This meant I could beat the other twenty four zones and complete the game.

SO WHAT HAPPENS?: Once the final district is complete, a message appears to confirm that it is cleared. Following that a message appears which reads 'Great Work. City Cleared'. The game then ends.


  • Neil: Another terrible ending. I had to fix bugs and kill bugs to get this ending, and it just really wasn't worth the hard work.

  • Vinny: Whilst I understand Neil's comments about the game being bugged, I still enjoyed playing it back in the day, and I was stunned when ZZAP64 game it an overall score of 39%. It really isn't that bad and deserved a little more respect. The thought was there - even if the execution was a little misaligned ;)

    Anyway - this ending really surprises me because the programming team behind this game are competent guys, and it does make me wonder why they programmed such an abysmal ending. They could have at least added a cool ending tune by David Whittaker. An opportunity missed :(

  • Brendan Phoenix: Never played this game - never liked the look of it and it of course get a rubbish review in Zzap. Didn't like this period for Mastertronic to be honest - they were releasing some pure pap around this time, under their own label and others, Bulldog, MAD (which did get off to an excellent start to be fair, Hero of the Golden Talisman, Spellbound, Master of Magic, etc).

    Just feel this was the decline of Mastertronic around this period.

    The end if pants, again, complete lack of imagination. 2 words stating City Cleared. Wow!

  • Andy Vaisey: Understatement of the year!

    Rubbish game, rubbish ending.

FINAL SAY: Oh my gawd... What a load of rubbish.

G.E. RATING: 1 / 10

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Copyright İVinny Mainolfi