> GAME INFO

Almazz

• Publisher: The Edge
• Developer:
The Edge
Release Date: 1985
Code:
Andrew Green
GFX: Andrew Green
Music:
Andrew Green

ZZAP64 Game Rating: 70%
Our Game Rating: 75%
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FILE: almazzend.zip


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> ALMAZZ by The Edge


• Completed & Reviewed by Neil Collins
Additional assistance from Martin Pugh, Brendan Phoenix, Frank Gasking

The Edge - the producers of the infamous C64 adventure 'Quo Vadis', followed it up with Almazz, which promised over 1700 screens of C64 adventure. This sounded like my kind of game, so I eagerly loaded it up and started to explore. Unfortunately, the game is an absolute stinker. It may well have tons of screens to explore, but every other single aspect of the game is appalling. The graphics are terrible, the animation awful, dodgy sound, glitches and bugs everywhere and the game play is almost non-existent. The game is based in Africa, where you have to fight lions and angry natives while keeping your temperature cool enough to stay alive so that you can explore the vast wilderness. The overall aim of the game I believe is to find the Almazz diamond and work out it's true name. I can't imagine anyone playing this game long enough to complete it, so I decided to try and cheat my way to success.


The End.

HOW WAS IT COMPLETED?: I poked the code to stop enemies attacking, give myself infinite water, bullets and all pieces of the map. I was still unable to beat the game so I looked in the code and found an ending message. With some super pokes from our good friend Pugsy (Martin Pugh), I was able to activate the game ending. Great work!

SO WHAT HAPPENS?: The ending shows a paragraph of text below the playing area. The text reads 'YOU CAN PASS THIS POINT IF YOU CAN SAY THE NAME OF THAT WHICH YOU CARRY. 530303. IF YOU THINK YOU KNOW THE TRUE NAME OF THE DIAMOND, SEND IT TO: THE EDGE, 31 MAIDEN LANE, LONDON. WC2E 8LH'.

COMMENTS:

  • Neil: A pathetic game with a really poor ending. I hope somebody beat this back in the day and won a huge prize. It would have been well deserved for playing this awful game for more than five minutes.

  • Vinny: What I am really proud of is the fact that we all worked together as a team to get this ending. It was only because Frank [Gasking] emailed me to ask if I could get the ending, and then me suggesting that he asked the C64endings Forum to see what they can do, that this ending came to rest. From Frank's initial comments, to Martin's [Pugh] amazing POKES, to my attempt to hack, then back to Martin and eventually down to Neil. A superb piece of teamwork.

    As for the ending... it's shit. 1/10 from me.

  • Andy Vaisey: Well done! An amazing team effort to complete this and obtain the ending! Pity the ending wasn't worthy of your efforts. I give you permission to go and shoot someone...

  • Inge Pedersen: I've seen at least one other game with a similar type of ending. Boooring stuff.
    Note that the number on the 3rd line will be different each time.

  • Brendan Phoenix: I would just love to know what happened after you had written in and what was received back.

    Poor ending, but made up by the great effort in obtaining the end screen - in the words of a certain Mr Grace 'You have all dove very well.....'

FINAL SAY: Quo Vadis all over again... I knew this was coming

G.E. RATING: 2 / 10

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Copyright İVinny Mainolfi