Aigina's Prophecy

• Publisher: Unknown
• Developer:
Release Date: 1988
GFX: Unknown
Music: Geoff Follin



FILE: aiginasprophecyend.zip


• Completed & Reviewed by Neil Collins

Aigina's Prophecy is a platform / RPG game. You start out on a Zelda-esque map, which contains many locations and dungeons. When you enter a dungeon, the game changes into a platform game where you can collect keys and other useful objects. You have to avoid enemies, or kill them - this is done by hitting your head on platforms, which produce plants that you can use to shoot fireballs from. It's quite a tricky game, which seems to have a bit of depth and includes a lot of computer characters. I didn't spend a lot of time on this one, but it looks quite promising. RPG fans should check this one out as it may be a decent game. I was a bit too eager to see how it ended.

Our man has finally reached the end...

...with the Princess in hot pursuit.

She climbs the stairs...

...and strange things start to happen!



All is calm again :)

The planet...

...shoots off...

...into the distance.

Run the credits... kind of!

Who's he?

Who the heck is she?!

The End.

HOW WAS IT COMPLETED?: I used a cracked version that allowed me to skip to the end sequence.

SO WHAT HAPPENS?: The end sequence shows our hero (Jason), and Princess Laira entering a small dungeon. Laira sets up a few posts either side of a throne and the Aura star appears above her head. The screen flashes and then the scene fades. A shot of the planet is shown and it slowly vanishes into space. A congratulations message then appears from the programmer on top of a star field effect. The computer character cast are then displayed one after the other with some short notes about them. Finally the words 'THE END' appear and the game is over.


  • Neil: Very good ! I didn't expect that.
  • Brendan Phoenix: Defo pretty cool ending - it's cheesey, but I like the music over the end credits for some reason!
  • Andy Vaisey: A tidy little ending for a game I'm as much in the dark about as everyone else here. I'll have to give it a try. But now I've seen the ending, what's the incentive..? :)
  • Matt Rogers: Whooooo's Prophecy!? I like it - nice end. Music's a bit naughty, though - especially the first tune; is there a higher note available on the SID? :D

FINAL SAY: A really nice end to this one. It's a console style game with a typical ending. It seems very much like a Zelda type game on the SNES. Can't fault this ending - it's pretty good. I should really have played the game right through.

G.E. RATING: 8 / 10

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Copyright İVinny Mainolfi